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	<title>Comments on: Scrum for Social Media</title>
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	<description>Make an Impact with Social Media</description>
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		<title>By: Ray Velez</title>
		<link>http://www.socialmeteor.com/2009/03/20/scrum-for-social-media/#comment-5686</link>
		<dc:creator>Ray Velez</dc:creator>
		<pubDate>Fri, 19 Aug 2011 20:19:00 +0000</pubDate>
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		<description>So, a couple of comments, great to see that you liked Razorfish&#039;s agile approach. 

Prototypes can actually be functioning results or code in Agile, that&#039;s really the strength. Put real working code in front of people, learn and iterate. It&#039;s a balance between investing to much time in code when something can go faster on paper, but paper based decisions are just that, paper based and not interactive based. 

Sprints can vary in size, they definitely don&#039;t need to be 30 days and sometimes teams benefit from 1-2 week sprints. It&#039;s hard to go from a traditional approach to smaller sprints, but as teams get more comfortable I&#039;ve seen sprints get shorter. Iterations are the opportunity to improve, but it&#039;s harder to improve mid-sprint. </description>
		<content:encoded><![CDATA[<p>So, a couple of comments, great to see that you liked Razorfish&#8217;s agile approach. </p>
<p>Prototypes can actually be functioning results or code in Agile, that&#8217;s really the strength. Put real working code in front of people, learn and iterate. It&#8217;s a balance between investing to much time in code when something can go faster on paper, but paper based decisions are just that, paper based and not interactive based. </p>
<p>Sprints can vary in size, they definitely don&#8217;t need to be 30 days and sometimes teams benefit from 1-2 week sprints. It&#8217;s hard to go from a traditional approach to smaller sprints, but as teams get more comfortable I&#8217;ve seen sprints get shorter. Iterations are the opportunity to improve, but it&#8217;s harder to improve mid-sprint. </p>
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		<title>By: Edward van der Kust</title>
		<link>http://www.socialmeteor.com/2009/03/20/scrum-for-social-media/#comment-4650</link>
		<dc:creator>Edward van der Kust</dc:creator>
		<pubDate>Sun, 06 Feb 2011 20:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://socialmeteor.com/?p=849#comment-4650</guid>
		<description>Great work. This is really helping. 
I can use some stuff in my own daily work. 

Greetings from Holland.</description>
		<content:encoded><![CDATA[<p>Great work. This is really helping.<br />
I can use some stuff in my own daily work. </p>
<p>Greetings from Holland.</p>
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	<item>
		<title>By: How to build social media programs with confidence &#124; Social Meteor: Break Through &#38; Make an Impact with Social Media</title>
		<link>http://www.socialmeteor.com/2009/03/20/scrum-for-social-media/#comment-352</link>
		<dc:creator>How to build social media programs with confidence &#124; Social Meteor: Break Through &#38; Make an Impact with Social Media</dc:creator>
		<pubDate>Mon, 01 Jun 2009 12:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://socialmeteor.com/?p=849#comment-352</guid>
		<description>[...] can be managed in 30-45 day sprints (time intervals) using an agile-inspired management process (scrum).  At the beginning of each sprint interval (for each program) the team should determine [...]</description>
		<content:encoded><![CDATA[<p>[...] can be managed in 30-45 day sprints (time intervals) using an agile-inspired management process (scrum).  At the beginning of each sprint interval (for each program) the team should determine [...]</p>
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	<item>
		<title>By: Keith Katers</title>
		<link>http://www.socialmeteor.com/2009/03/20/scrum-for-social-media/#comment-132</link>
		<dc:creator>Keith Katers</dc:creator>
		<pubDate>Sat, 28 Mar 2009 22:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://socialmeteor.com/?p=849#comment-132</guid>
		<description>This video is a great overview of scrum. It sure seems like a proven, result-driven process. 

I like the idea of dedicated team members focusing on projects at hand, and not jumping from one project to another, which is what often happens in a corporate environment, and slows down development. 

Some aspects remind me of the days when I worked on interactive media projects with the Human Element/Allen Interactions. A studio (group of team members) focused on my projects, using rapid development, prototyping, and usability testing of parts of the project – parts that were representative of the whole project … to confirm design and interaction met the goals… before implementation through-out the project and completion.  </description>
		<content:encoded><![CDATA[<p>This video is a great overview of scrum. It sure seems like a proven, result-driven process. </p>
<p>I like the idea of dedicated team members focusing on projects at hand, and not jumping from one project to another, which is what often happens in a corporate environment, and slows down development. </p>
<p>Some aspects remind me of the days when I worked on interactive media projects with the Human Element/Allen Interactions. A studio (group of team members) focused on my projects, using rapid development, prototyping, and usability testing of parts of the project – parts that were representative of the whole project … to confirm design and interaction met the goals… before implementation through-out the project and completion.</p>
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	<item>
		<title>By: Mark Anderson</title>
		<link>http://www.socialmeteor.com/2009/03/20/scrum-for-social-media/#comment-106</link>
		<dc:creator>Mark Anderson</dc:creator>
		<pubDate>Sun, 22 Mar 2009 23:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://socialmeteor.com/?p=849#comment-106</guid>
		<description>Oink. :)</description>
		<content:encoded><![CDATA[<p>Oink. :)</p>
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